The context of a sound defines how we listen. Architecture and social circumstances like a concert, a dance floor or the acoustics in a big hall like a church make us react towards sounds in a specific way. With augmented reality it is possible to create artificial interactive site-specific scenery. This enables music and sound to define a new layer of perception. The aim of this project is to let artists attach such new settings or stories (video, audio, speech) to real situations using visual and acoustic Augmented Reality.
ZKM | Zentrum für Kunst und Medientechnologie